

A cross-functional conference uniting product, UX, design and engineering practice.
UXDX focuses on how product, design, and engineering work together to build digital products, with editions in the United States and Europe, including New York and Dublin. Its angle is the intersection of disciplines rather than UX in isolation.
Programming features senior case studies from product and design organisations, with attention to how AI is affecting product teams and roles.
Write-up of Parisa Bazl's (Commvault) UXDX USA 2024 talk on scalable, modular design systems and how consistency is a byproduct of a well-structured system.
9–11 OctDublin
Navigating Challenges and Technical Debt in AI Engineering for Finance
The Basics of UX Research for Non-UX Researchers
AI and ML in Drone Navigation: Insights for Product Development
Design for Tomorrow Vs. Design for Today
The Role and Responsibility of Prototyping in Product Development
Redefining Product Strategy: From Project Focus to Problem Solving



Lately, I've been talking websites into existence. Not metaphorically, but actually sitting in important meetings with people — clients, collaborators, my wife, friends, neighbors — watching real websites materialize in front of us as we converse.
