

A cross-functional conference uniting product, UX, design and engineering practice.
UXDX focuses on how product, design, and engineering work together to build digital products, with editions in the United States and Europe, including New York and Dublin. Its angle is the intersection of disciplines rather than UX in isolation.
Programming features senior case studies from product and design organisations, with attention to how AI is affecting product teams and roles.
Write-up of Parisa Bazl's (Commvault) UXDX USA 2024 talk on scalable, modular design systems and how consistency is a byproduct of a well-structured system.
24–26 MayNew York City
The 5 Critical Requirements to Democratizing Research
3 Learnings from KAYAK's Design System
Fixing Ineffective Personas & Journey Maps
Yes, No, Not Yet - How to Set Goals & Prioritize
Integrating, Scaling & Maintaining DesignOps
Building a Unified Product Team in the Midst of Accelerated Growth



Lately, I've been talking websites into existence. Not metaphorically, but actually sitting in important meetings with people — clients, collaborators, my wife, friends, neighbors — watching real websites materialize in front of us as we converse.
